#ifndef skyAdapter_h__
#define skyAdapter_h__


//#define  WIN32

#include "../inc/SkyObject.h"
#include "../inc/SkyString.h"
#include "../inc/SkyDelegate.h"
#include "../inc/skyList.h"
namespace Sky
{
		
	class Key
	{
	public:
		typedef enum _Code_
		{
				NONE,
				UP,
				DOWN,
				LEFT,
				RIGHT,
				OK,
				FUN_LEFT,
				FUN_RIGHT,
				NUM0,
				NUM1,
				NUM2,
				NUM3,
				NUM4,
				NUM5,
				NUM6,
				NUM7,
				NUM8,
				NUM9,
				A,
				B,
				C,
				D,
				E,
				F,
				G,
				H,
				I,
				J,
				K,
				L,
				M,
				N,
				O,
				P,
				Q,
				R,
				S,
				T,
				U,
				V,
				W,
				X,
				Y,
				Z,
				ENTER
		}Code;
		 typedef enum _Type_
		 {
			 KeyRepeat,
			 KeyUp,
			 KeyDown
		 }Type;
	};
}


#endif // skyAdapter_h__